Hi ! I’m Hector, a junior game designer with a passion to create engaging experience for players.
I have a quirk to give critical feedback from concept to completion.
I am looking for opportunities to leverage and improve my skills and contribute to the success of your games.
Darkest Night
game dev
unity
c#
pixel art
game design
Hellscape
game Dev
UE5
Unreal Blueprints
Apologue des Songes : Belleville
game dev
unity
c#
no title
game jam
pitch of the game
My tasks were :
x/x
Be-Air
Manuals Digitalization
I helped Be-Air in the process of digitizing a dozen of aeronautics manuals, copying, layout, and rechecking each manuals.
Summer 2022
in the fields
Corn Picker
Nothing better than to pick corn in the good old fields. Without forgetting the good old scorching sun...
Summer 2024
Content Analyst & Designer Assistant
As a Content Analyst & Designer assistant I provided support and assistance in the evaluation and testing of video games for in house productions and publishing opportunities.
2025- 2026
tomorrow
Game design
I specialize in game design. i can present systems, write documentation, and balance mecanics.
Using :
- Microsoft Office & Google Suite (c#) : excel, powerpoint...
- Documentation tools : miro
- production tools : hack & plan
Development
I can prototype and iterate on my ideas quickly.
Using :
- unity (c#)
- Unreal Engine 5 (blueprints)
- Versioning (git)
Level design
I am able to sketch levels, integrate them in engine, and quickly iterate on them.
Some of the things that I like... If you want to know a bit more about me!
Video games | Bioshock, Factorio, Dishonored, Cyberpunk 2077, and a lot more.
Shows | Last man, GOT, Arkane, House of Cards, The Batman, and a lot more
Music | Classical, Jazz, games & movie music, white girl music.
Traveling | I went all around the world with my family, and i love to ride my bike.